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- ******************************************************************************
- * UAE - THE UN*X AMIGA EMULATOR Version 0.6.9 *
- * Written by Bernd Scmidt *
- * *
- * Q U I C K S E T U P G U I D E * *
- * --------- --------- --------- * *
- ******************************************************************************
-
- Update for 0.6.9 version by Gustavo Goedert.
-
- [FOREWORD]
-
- This document has been produced to help the beginner install, configure and
- run UAE quickly and easily. Some people have experienced difficulties in
- getting UAE set up properly so I have decided to put together this guide to
- help those folks out.
-
- Brett Eden
-
- <STEP ONE>
-
- From a MS-DOS Shell, create a new directory somewhere on your hard-disk.
- This is where you'll be installing UAE, so give it a logical name like UAE
- or UAE069, or whatever the version number might be. This is done using the
- mkdir command:
-
- mkdir UAE <ENTER>
-
- <STEP TWO>
-
- Copy the .zip files containing the UAE distribution into the UAE directory.
- Take for example you downloaded them into a directory called DOWNLOAD, and
- we wanted to copy them into the UAE directory.
-
- This is done using the copy command:
-
- copy C:\DOWNLOAD\DUAE*.zip C:\UAE
-
- <STEP THREE>
-
- Unzip the DOS UAE distribution archives, using PKUNZIP or your favourite
- zip handling utility:
-
- pkunzip DUAE*.zip
-
- <STEP FOUR>
-
- Run the batchfile 'RUNME.BAT', to finish the instalation procedure. It
- will prompt for 4 return keys. At dos prompt type:
-
- runme
-
- (it will produce an normal warning at the end)
-
- <STEP FIVE>
-
- You should now have a directory full of files, as well as a couple of
- sub-directories.
-
- <STEP SIX>
-
- Before we can launch UAE, we're going to need some software to run on it,
- aswell as a Kickstart ROM image so that we can use the Workbench operating
- system.
-
- I'm going to use two examples here. Firstly, I'm going to show you how to
- install UAE disk-images that you may have downloaded from the Internet
- or obtained from somewhere else. Secondly, I'll demonstrate how to obtain
- disk-image files from a real Amiga computer.
-
- 1. Software you've downloaded or copied from elsewhere.
-
- We'll need to copy our new disk-images into the UAE directory, so that we
- don't lose them. Let's assume we either downloaded them to C:\DOWNLOAD
- or have them on a 3.5" floppy disk.
-
- In the case of having downloaded them:
-
- copy C:\DOWNLOAD\GAME.ADF C:\UAE
-
- And in the case of our 3.5" floppy disk:
-
- copy A:\GAME.ADF C:\UAE
-
- You may find that your 3.5" disk drive is B: and not A:, in which case
- you'll have to make the appropriate changes to the above command.
- GAME.ADF is just an example file name, and you may find that the image
- you have obtained may be called something else, in which case you'll have
- to make that change in either of the above commands.
-
-
- 2. Obtaining disk-images from a real Amiga.
-
- In your UAE directory, you will find a subdirectory called AMIGA. In here
- are four utilities: transdis, transrom, uaectrl and uae-cont. Right now,
- we'll only look at two of them, transdis and transrom.
-
- Transdis (Actually called Transdisk, but was shortened to meet DOS's 8 letter
- file name requirements) and transrom need to be copied over to the real
- Amiga so that we can obtain the necessary software to use with UAE.
-
- I'm going to make example of two ways which you can copy these files to an
- Amiga.
-
- a) Floppy disk.
-
- Amiga's equipped with CrossDOS software (bundled with versions 2.1 and
- later of Workbench) can read 720KB IBM PC disks. By formatting a 720KB disk
- on your PC and copying the transdisk and transrom files to it, you can them
- take it over to the Amiga and copy it there, where it can be used.
-
- b) Null-modem cable.
-
- If you happen to own a null-modem cable, or can borrow one for use, you can
- use it to copy files between an Amiga and a PC with the aid of a terminal
- package like Telix, Terminate, Telemate or any similar packages like the
- ones that are bundled with Windows 3.x and Windows 95. Initiating a X, Y or
- Z modem transfer between the two machines after the cable has been attached
- and the terminal packages loaded should enable you the copy the files to
- the Amiga.
-
- Now that we have our transdisk and transrom files on the Amiga, we can start
- making some disk images to use with UAE, aswell as that Kickstart ROM image
- we're going to need. If you're only planning on running games on UAE, you
- won't need a Kickstart ROM image unless the games in question has some
- components from the Workbench operating system included with it.
-
- Open a shell and type the following:
-
- transrom >DH0:
-
- Will generate the file "kick.rom" on the DH0: harddisk. Obtaining files
- from an Amiga without a hard-disk is next to impossible, so I'm not going
- to go into it here. If you don't have a hard-disk on your Amiga, find
- someone who does or obtain your disk images elsewhere.
-
- To make a disk image of your favourite game, insert the disk into the DF0:
- floppy drive and type the following from a shell:
-
- transdisk >DH0:GAME.ADF
-
- Will create the file GAME.ADF on DH0:, which is actually a copy of the disk
- in DF0: which UAE can use.
-
- A full description of the transdisk and transrom commands are in the main
- documentation, so consult there if you want to know more about how they work.
-
- <STEP SEVEN>
-
- Now that we've created our Kickstart ROM image and our disk image(s), we'll
- have to get them over to the PC for UAE to use them. As I mentioned above,
- you can copy files over a null-modem cable using a terminal package. If
- this doesn't sound like the way for you, you can use LhA or ZIP to compress
- the images on the Amiga and then copy them to a 720KB disk (using CrossDOS
- as mentioned above) where they can be taken back to the PC, and uncompressed
- into the UAE directory. I chose LhA and ZIP because they are two archiving
- formats supported on both the Amiga and tha PC.
-
- <STEP EIGHT>
-
- All being well, you should now have a Kickstart ROM image and one or more
- disk images in your UAE directory. The Kickstart ROM, providing it is named
- "kick.rom" will be automatically detected by UAE, so we won't have to do
- anything there.
-
- We have to inform UAE that we have one or more disk images that we wish to
- use. This is done by selecting "Disk Settings" from the UAE configuration
- menu, and DF0: to insert a disk into that drive. After selecting DF0:,
- you will be presented with a file lister, from which you will have to pick
- the disk image file that you want to go into DF0:
-
- DF0: is the Amiga's boot drive, so if you've transferred a multi-disk game,
- you'll want to put the first disk there. If you have extra disks, allocate
- them to subsequent drives, DF1:, DF2:, etc.
-
- Read over the main documentation for information on changing disk images
- while the emulator is running, in the case of software that has more than
- 4 disks.
-
- <STEP NINE>
-
- Now it's time to configure our sound and display settings. If you want sound
- while running UAE, make sure your sound card is installed and configured
- properly - UAE should detect it when you start up. Select "Sound Settings"
- from the configuration menu and select the "Produce sound" sub-option until
- "on - emulated perfectly" appears over in the sound section on the right
- side of the screen.
-
- How you configure your video settings depends on what kind of machine you
- have, and whether or not you're planning on running Workbench during a
- particular session. If you have a low-end pentium system and just plan to
- play games, 320x200, 320x240 or 320x400 are fine. However, if you're going
- to run Workbench, you will need to use 640x480 or 800x600 with aspect
- correction enabled if you want it to appear correct and proportional.
-
- Slower machines should use the lower resolutions, with 256 colours. Faster
- machines running Workbench should use the SVGA modes with either 256 or more
- colours.
-
- If you find that a game runs too slow on your machine, edit the frame option
- in the "Video Settings" menu. This will make the emulator skip a set number
- of frames to speed up the display.
-
- <STEP TEN>
-
- If you don't have a joystick, you can map the joystick controls to the keypad
- on your keyboard, so you can still control games as you would normally with
- a joystick. This can be set under the "Other Settings" menu. Alternatively,
- you can use a real Joystick, which UAE should detect when you first run it.
-
- <STEP ELEVEN>
-
- All things being well and good, you should now be ready to run UAE. Consult
- the following check list to make sure you've got everything configured
- correctly.
-
- ■ Have you launched your mouse driver program before running UAE? Workbench
- and a lot of games will not function without a mouse.
-
- ■ Do you have a disk image assigned to (at the very least) DF0:?
-
- ■ If you're going to run Workbench, do you have a Kickstart ROM image
- installed in the UAE directory? Is it named "kick.rom"?
-
- ■ If planning on running UAE in SVGA modes, does your video hardware support
- Vesa BIOS extensions? If not, the display will not look correct. Consult
- the main documentation for more information on this, and where to obtain
- a VBE driver.
-
- After you're certain you have everything set up properly, launch UAE by
- selecting the "Run UAE!" option from the top of the UAE configuration menu.
- If, for some reason, it does not work as expected, consult the main
- documentation for troubleshooting tips.
-
- If you're still having problems after you've read this document, there are
- still several avenues where you can find help in getting UAE running. They
- are as follows:
-
- ■ The author of the DOS port of UAE has set up a UAE discussion board on
- the World Wide Web, where you can ask general questions about UAE. You're
- certain to get the answer you want here, because of the number of people
- who participate in the service.
-
- ■ If you have access to IRC, you can try the #amiga or #amigauae channel, as
- there are normally people there who have experience with UAE and can help
- you.
-
- ■ The author of this document <beden@eastwind.com.au> has offered his
- services in answering general UAE queries. Answers are normally given the
- following day.
-